Endro Review: The quest to become a great hero


The hero's party faces off against the demon lord

Somehow, this series wasn't actually a video game adaptation. It certainly seems like it from the beginning. The legendary Hero faces off against the Demon Lord with three fellow adventurers. They cast a forbidden spell and the Demon Lord is sealed away. The credits roll. Wait, this is all from the first episode. In reality, this forbidden spell turns out to be a time spell that sends the demon lord to the past, where she resolves to sabotage the Hero's journey.

Seira gets embarrassed

To be honest, that introduction was enough to catch my interest for this series. As a whole, the series has a charming sense of playfulness that I greatly enjoyed. It takes the standard fantasy adventure premise and turns it into a goofy slice of life with both the protagonists and the main villain. I probably would have preferred if the hero, aptly nicknamed Yuusha, wasn't actually the airhead she seemed to be, but I suppose it fits with the story.

Mao tries to jump above the podium

Along those same lines, I thought that the characters in the series had an equal charm to them. Even the girl whose only gimmick was that she's obsessed with the cards they use to cast spells had her own character arc of sorts. The demon lord herself, who takes on the name Mao, also has a nice transition, making real connections outside of the main character to help her redemption story.

The legendary hero wields a club

All in all, I don't have too much to say about this series. It's that kind of show. It does have a pastel color style that I think is a bit overboard, but I can live with that. I thought that the series was surprisingly funny, so it was always fun to watch. Also, the number of scenes that were screenshot-worthy in this series was truly impressive (and that's definitely important, right?).

Overall Score: 7/10



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