Grimms Notes The Animation Final Episode (12): Time to play the game?

The Jabberwock appears

This episode wasn't much of an ending, but it could have been worse than it was. Once all of its cards are on the table, I actually think this series might have a reasonably decent message, but it definitely took its time getting there. I also found it strange that this episode seemed to introduce new recurring mechanics when it's supposed to be the end.

Ex tries to comfort Reina

It's not much, but I think there's something to Ex's sentiment here. I think it's actually a logical step from his encounter with Jeanne, and it somewhat approaches the idea of determinism. One of the criticisms of determinism is that it trivializes human existence, a sentiment that Curly shares in this episode.

Curly doesn't recognize the story inhabitants as people

Curly takes it to a bit of an extreme, but I've seen the existential claim that a human life has no meaning if its solely acting on physical machinery. I think it's an interesting idea, and it's a claim I disagree with. But at the very least, it's not a bad conversation to have. I would have loved to see this series approach it further, but I guess it's too late for that.

Ex and friends prepare to face the Jabberwock

It's a fairly small thing in this episode, but I do like the idea that the battle spans across multiple Story Zones. I think it's a cool way of using a story that has a sequel.

The Jabberwock's weakness is in the eyes

I don't know if it's a reference to the original story, but I found it a bit sad that the Jabberwock had one of the most common boss weaknesses ever.

Ex faces off against Loki

I don't even know what to make of the battle between Ex and Loki in the end. From what I can gather, Ludwig Grimm isn't even one of the Brothers Grimm novelist duo, so he seems like an odd real-life person to bring in. Was he referenced in a fairy tale or something? I have no idea, but the series seems to want me to conclude that he's strong.

The Jabberwock finds a new purpose

Oh hey, it's power of friendship. I almost didn't see you there.

Final Score: 6/10

Definitely had some interesting ideas, but they weren't ever really approached further than surface level. I think the series takes too much time with its worldbuilding, which makes it tough to follow the rules. This seems especially important in a fantasy world.

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